This calculator makes a few assumptions, some of which are atypical:
-
All crops are planted only once, and watered until no longer
productive.
-
This means that crops that don't regrow are not replanted, even if
there would be time to do so.
-
This affects how we compute "daily" profit. We only
count the days that you'd need to water plant, to avoid penalizing
crops that don't fit evenly into the season.
-
All seeds are bought from Pierre's, except those that can't. For
those, I selected a seed cost in an arbitrary way.
-
Ancient Fruit, Broccoli, Carrot, Powdermelon, Summer Squash: must
be foraged. Labeled as 0g for now, but will be updated to use Seed
Maker cost later.
- Coffee Beans: cost of a normal-quality harvested bean (15g)
-
Pineapple, Taro Root: must be obtained via trade; cost is the cost
of the traded goods (Magma Cap and 2x Bone Fragment, respectively)
- Tea Leaves: must be crafted, set cost to 0g.
- All crops that can be irrigated are (Rice, Taro Root)
- Giant Crops are not considered
-
All crops are available to purchase (i.e., we don't track the fact
that Garlic is not available until Year 2)
-
Sunflowers are put into the Seed Maker before being put into the Oil
Maker
Images and crop data taken from the
Stardew Valley Wiki,
source is available on
GitHub.